Tracks and manages voxels.
Access properties with .name
and .name = value
.
C3D.Canvas3D
Reference to the canvas to which this controller belongs
Call methods with.name()
,.name(arguments)
or just .name arguments
.
a
, b
, c
)
-> C3D.models.Voxel
#Adds a voxel at the passed lattice position
Number
Number
Number
C3D.models.Voxel
fun
)
-> C3D.models.Voxel
#Adds voxels according to an arbitrary predicate function
Function
Predicate to apply to each position in the lattice.
C3D.models.Voxel
[options]
)
-> undefined
# Backbone.Model Removes all attributes from the model, including the id attribute. Fires a
"change" event unless silent
is passed as an option.
Object
(Optional)Backbone.Model
# Backbone.Model Returns a copy of the model.
Backbone.Model
copy of the model
iterator
, i
, j
, k
, voxel
)
-> undefined
#Applies an iterator to each voxel in the canvas
Function
Function to be called on each voxel
Number
Number
Number
C3D.models.Voxel
a
, b
, c
)
-> C3D.models.Voxel
#Finds a voxel at the passed lattice position
Number
Number
Number
C3D.models.Voxel
attribute
)
-> Mixed
# Backbone.Model Get the current value of an attribute from the model. For example: note.get("title")
String
Attribute to get
Mixed
value of the attribute
Number[][]
#Determines the bounding box (extents) of the current set of voxels, that is, the minimum and maximum value on each axis
Number[][]
extents:
[ [xmin, xmax], [ymin, ymax], [zmin, zmax] ]
attribute
)
-> Boolean
# Backbone.Model Returns true if the attribute is set to a non-null or non-undefined value.
if (note.has("title")) {
...
}
String
Boolean
true
if the attribute is non-null or non-undefined, else false
a
, b
, c
)
-> C3D.models.Voxel
#Deletes a voxel at the passed lattice position
Number
Number
Number
C3D.models.Voxel
select
, transform
)
-> undefined
#Select voxels according to an arbitrary predicate, then transform them using an arbitrary transformation function.
Function
Selection predicate function
Function
Transformation function
attribute
, [options]
)
-> undefined
# Backbone.Model Set a hash of attributes (one or many) on the model. If any of the attributes
change the model's state, a change
event will be triggered on the model.
Change events for specific attributes are also triggered, and you can bind to
those as well, for example: change:title
, and change:content
. You may also
pass individual keys and values.
note.set({title: "March 20", content: "In his eyes she eclipses..."});
book.set("title", "A Scandal in Bohemia");
String/Object
(s)
Object
(Optional)attribute
, [options]
)
-> undefined
# Backbone.Model Remove an attribute by deleting it from the internal attributes hash. Fires a
"change" event unless silent
is passed as an option.
String
Object
(Optional)